Input Structure

Used by SendInput(Int32, Input, Int32) function to store information for synthesizing input events such as keystrokes, mouse movement, and mouse clicks.

Definition

Namespace: DevCase.Win32.Structures
Assembly: DevCase.net48 (in DevCase.net48.dll) Version: 6.0.0.0 (6.0)
XMLNS for XAML: Not mapped to an xmlns.
public struct Input
Inheritance
Object    ValueType    Input

Remarks

Methods

Equals Indicates whether this instance and a specified object are equal.
(Inherited from ValueType)
GetHashCode Returns the hash code for this instance.
(Inherited from ValueType)
GetType Gets the Type of the current instance.
(Inherited from Object)
ToString Returns the fully qualified type name of this instance.
(Inherited from ValueType)

Fields

InputInfo The information about a device event.
Type The type of the input event.

Extension Methods

CanConvertTo Determines whether the source object can be converted to the specified target type.
(Defined by ObjectExtensions)
CanConvertToT Determines whether the source object can be converted to the specified target type.
(Defined by ObjectExtensions)
ConvertToT Converts an object to the specified target type.

If the conversion fails, an exception is thrown.
(Defined by ObjectExtensions)

ConvertToT Converts an object to the specified target type.

If the conversion fails, returns the specified default value.
(Defined by ObjectExtensions)

IsDisposable Determines whether the specified object is a disposable type (i.e., it implements IDisposable interface).
(Defined by ObjectExtensions)
Speak Speaks the string representation of the source object by using the operating system integrated text-to-speech synthesizer.
(Defined by ObjectExtensions)
Speak Speaks the string representation of the source object by using the operating system integrated text-to-speech synthesizer.
(Defined by ObjectExtensions)
ThrowIfNullTException Throws the specified exception if the source object is null.
(Defined by ObjectExtensions)

See Also