CharInfo Structure

Specifies a Unicode or ANSI character and its attributes.

This structure is used by console functions to read from and write to a console screen buffer.

Definition

Namespace: DevCase.Win32.Structures
Assembly: DevCase.net48 (in DevCase.net48.dll) Version: 6.0.0.0 (6.0)
XMLNS for XAML: Not mapped to an xmlns.
public struct CharInfo
Inheritance
Object    ValueType    CharInfo

Remarks

Methods

Equals Indicates whether this instance and a specified object are equal.
(Inherited from ValueType)
GetHashCode Returns the hash code for this instance.
(Inherited from ValueType)
GetType Gets the Type of the current instance.
(Inherited from Object)
ToString Returns the fully qualified type name of this instance.
(Inherited from ValueType)

Fields

Attributes The character attributes.
CharData Data of a screen buffer character cell.

Extension Methods

CanConvertTo Determines whether the source object can be converted to the specified target type.
(Defined by ObjectExtensions)
CanConvertToT Determines whether the source object can be converted to the specified target type.
(Defined by ObjectExtensions)
ConvertToT Converts an object to the specified target type.

If the conversion fails, an exception is thrown.
(Defined by ObjectExtensions)

ConvertToT Converts an object to the specified target type.

If the conversion fails, returns the specified default value.
(Defined by ObjectExtensions)

IsDisposable Determines whether the specified object is a disposable type (i.e., it implements IDisposable interface).
(Defined by ObjectExtensions)
Speak Speaks the string representation of the source object by using the operating system integrated text-to-speech synthesizer.
(Defined by ObjectExtensions)
Speak Speaks the string representation of the source object by using the operating system integrated text-to-speech synthesizer.
(Defined by ObjectExtensions)
ThrowIfNullTException Throws the specified exception if the source object is null.
(Defined by ObjectExtensions)

See Also