Kernel32WriteConsole Method
Writes a character string to a console screen buffer beginning at the current cursor location.
Namespace: DevCase.Win32.NativeMethodsAssembly: DevCase.net48 (in DevCase.net48.dll) Version: 6.0.0.0 (6.0)
XMLNS for XAML: Not mapped to an xmlns.
[DllImportAttribute("Kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
public static bool WriteConsole(
IntPtr consoleOutput,
char[] buffer,
uint numberOfCharsToWrite,
out uint refNumberOfCharsWritten,
IntPtr reserved
)
<DllImportAttribute("Kernel32.dll", CharSet := CharSet.Auto, SetLastError := true>]
Public Shared Function WriteConsole (
consoleOutput As IntPtr,
buffer As Char(),
numberOfCharsToWrite As UInteger,
<OutAttribute> ByRef refNumberOfCharsWritten As UInteger,
reserved As IntPtr
) As Boolean
Dim consoleOutput As IntPtr
Dim buffer As Char()
Dim numberOfCharsToWrite As UInteger
Dim refNumberOfCharsWritten As UInteger
Dim reserved As IntPtr
Dim returnValue As Boolean
returnValue = Kernel32.WriteConsole(consoleOutput,
buffer, numberOfCharsToWrite, refNumberOfCharsWritten,
reserved)
public:
[DllImportAttribute(L"Kernel32.dll", CharSet = CharSet::Auto, SetLastError = true)]
static bool WriteConsole(
IntPtr consoleOutput,
array<wchar_t>^ buffer,
unsigned int numberOfCharsToWrite,
[OutAttribute] unsigned int% refNumberOfCharsWritten,
IntPtr reserved
)
[<DllImportAttribute("Kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)>]
static member WriteConsole :
consoleOutput : IntPtr *
buffer : char[] *
numberOfCharsToWrite : uint32 *
refNumberOfCharsWritten : uint32 byref *
reserved : IntPtr -> bool
No code example is currently available or this language may not be supported.
- consoleOutput IntPtr
-
A handle to the console screen buffer.
The handle must have the StandardRightsWrite access right.
- buffer Char
-
A pointer to a buffer that contains characters to be written to the console screen buffer.
- numberOfCharsToWrite UInt32
-
The number of characters to be written.
If the total size of the specified number of characters exceeds the available heap,
the function fails with ERROR_NOT_ENOUGH_MEMORY.
- refNumberOfCharsWritten UInt32
-
A pointer to a variable that receives the number of characters actually written.
- reserved IntPtr
-
Reserved parameter; must be Zero.
Boolean
If the function succeeds, the return value is
.
If the function fails, the return value is
.
To get extended error information, call
GetLastWin32Error.