Kernel32FillConsoleOutputCharacter Method
Writes a character to the console screen buffer a specified number of times, beginning at the specified coordinates.
Namespace: DevCase.Win32.NativeMethodsAssembly: DevCase.net48 (in DevCase.net48.dll) Version: 6.0.0.0 (6.0)
XMLNS for XAML: Not mapped to an xmlns.
[DllImportAttribute("Kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
public static bool FillConsoleOutputCharacter(
IntPtr hConsoleOutput,
char character,
uint length,
ConsoleCoordinate writeCoord,
out uint refNumberOfCharsWritten
)
<DllImportAttribute("Kernel32.dll", CharSet := CharSet.Auto, SetLastError := true>]
Public Shared Function FillConsoleOutputCharacter (
hConsoleOutput As IntPtr,
character As Char,
length As UInteger,
writeCoord As ConsoleCoordinate,
<OutAttribute> ByRef refNumberOfCharsWritten As UInteger
) As Boolean
Dim hConsoleOutput As IntPtr
Dim character As Char
Dim length As UInteger
Dim writeCoord As ConsoleCoordinate
Dim refNumberOfCharsWritten As UInteger
Dim returnValue As Boolean
returnValue = Kernel32.FillConsoleOutputCharacter(hConsoleOutput,
character, length, writeCoord, refNumberOfCharsWritten)
public:
[DllImportAttribute(L"Kernel32.dll", CharSet = CharSet::Auto, SetLastError = true)]
static bool FillConsoleOutputCharacter(
IntPtr hConsoleOutput,
wchar_t character,
unsigned int length,
ConsoleCoordinate writeCoord,
[OutAttribute] unsigned int% refNumberOfCharsWritten
)
[<DllImportAttribute("Kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)>]
static member FillConsoleOutputCharacter :
hConsoleOutput : IntPtr *
character : char *
length : uint32 *
writeCoord : ConsoleCoordinate *
refNumberOfCharsWritten : uint32 byref -> bool
No code example is currently available or this language may not be supported.
- hConsoleOutput IntPtr
-
A handle to the console screen buffer.
The handle must have the StandardRightsWrite access right.
- character Char
-
The character to be written to the console screen buffer.
- length UInt32
-
The number of character cells to which the character should be written.
- writeCoord ConsoleCoordinate
-
A ConsoleCoordinate structure that specifies the character coordinates of the first cell to which the character is to be written.
- refNumberOfCharsWritten UInt32
-
A pointer to a variable that receives the number of characters actually written to the console screen buffer.
Boolean
If the function succeeds, the return value is
.
If the function fails, the return value is
.
To get extended error information, call
GetLastWin32Error.