NtDllRtlUniform Method
Generates a uniform random number using D.H. Lehmer's 1948 algorithm,
between 0 (zero) to UInt32
Namespace: DevCase.Win32.NativeMethodsAssembly: DevCase.net48 (in DevCase.net48.dll) Version: 6.0.0.0 (6.0)
XMLNS for XAML: Not mapped to an xmlns.
[DllImportAttribute("NtDll.dll")]
public static uint RtlUniform(
in uint refSeed
)
<DllImportAttribute("NtDll.dll">]
Public Shared Function RtlUniform (
ByRef refSeed As UInteger
) As UInteger
Dim refSeed As UInteger
Dim returnValue As UInteger
returnValue = NtDll.RtlUniform(refSeed)
public:
[DllImportAttribute(L"NtDll.dll")]
static unsigned int RtlUniform(
[InAttribute] unsigned int% refSeed
)
[<DllImportAttribute("NtDll.dll")>]
static member RtlUniform :
refSeed : uint32 byref -> uint32
No code example is currently available or this language may not be supported.
- refSeed UInt32
-
A number used to calculate a starting value for the random number sequence.
UInt32
Returns a random number uniformly distributed between 0 (zero) to
UInt32.