MultiByteCharConversionType Enumeration
Namespace: DevCase.Win32.EnumsAssembly: DevCase.net48 (in DevCase.net48.dll) Version: 6.0.0.0 (6.0)
XMLNS for XAML: Not mapped to an xmlns.
[FlagsAttribute]
public enum MultiByteCharConversionType
<FlagsAttribute>
Public Enumeration MultiByteCharConversionType
Dim instance As MultiByteCharConversionType
[FlagsAttribute]
public enum class MultiByteCharConversionType
[<FlagsAttribute>]
type MultiByteCharConversionType
No code example is currently available or this language may not be supported.
PreComposed |
1 |
Default; do not use with Composite.
Always use precomposed characters, that is,
characters having a single character value for a
base or nonspacing character combination.
For example, in the character è, the e is the base character
and the accent grave mark is the non-spacing character.
If a single Unicode code point is defined for a character, the application should use it
instead of a separate base character and a nonspacing character.
For example, Ä is represented by the
single Unicode code point LATIN CAPITAL LETTER A WITH DIAERESIS (U+00C4).
|
Composite |
2 |
Always use decomposed characters, that is, characters in which a base character and
one or more nonspacing characters each have distinct code point values.
For example, Ä is represented by A + ¨: LATIN CAPITAL LETTER A (U+0041) + COMBINING DIAERESIS (U+0308).
Note that this flag cannot be used with PreComposed.
|
UseGlyphChars |
4 |
Use glyph characters instead of control characters.
|
ErrorInvalidChars |
8 |
Fail if an invalid input character is encountered.
The function does not drop illegal code points if the application does not set this flag,
but instead replaces illegal sequences with U+FFFD (encoded as appropriate for the specified codepage).
|