Gdi32DeleteObject Method

Overload List

DeleteObject(HandleRef) Deletes a logical pen, brush, font, bitmap, region, or palette, freeing all system resources associated with the object.

After the object is deleted, the specified handle is no longer valid.

Do not delete a drawing object (pen or brush) while it is still selected into a DC.

When a pattern brush is deleted, the bitmap associated with the brush is not deleted. The bitmap must be deleted independently.

DeleteObject(IntPtr) Deletes a logical pen, brush, font, bitmap, region, or palette, freeing all system resources associated with the object.

After the object is deleted, the specified handle is no longer valid.

Do not delete a drawing object (pen or brush) while it is still selected into a DC.

When a pattern brush is deleted, the bitmap associated with the brush is not deleted. The bitmap must be deleted independently.

DeleteObject(SafeHandle) Deletes a logical pen, brush, font, bitmap, region, or palette, freeing all system resources associated with the object.

After the object is deleted, the specified handle is no longer valid.

Do not delete a drawing object (pen or brush) while it is still selected into a DC.

When a pattern brush is deleted, the bitmap associated with the brush is not deleted. The bitmap must be deleted independently.

See Also